AT突入時の獲得出玉分布
AT性能に設定差は存在しないため、「高設定ほど初当たりが早い=AT突入時に有利区間の残りG数が多い」ということから高設定ほどAT突入時の獲得期待枚数が多くなる。
差枚 | 設定1 | 設定2 | 設定3 |
100~199 | 0.3% | 0.3% | 0.3% |
200~299 | 8.0% | 8.0% | 7.9% |
300~399 | 10.8% | 10.8% | 10.7% |
400~499 | 7.4% | 7.5% | 7.5% |
500~599 | 7.6% | 7.6% | 7.6% |
600~699 | 7.5% | 7.5% | 7.6% |
700~799 | 7.3% | 7.5% | 7.4% |
800~899 | 6.2% | 6.2% | 6.2% |
900~999 | 7.0% | 7.1% | 7.1% |
1000~1099 | 5.8% | 5.8% | 5.8% |
1100~1199 | 4.5% | 4.5% | 4.5% |
1200~1299 | 3.5% | 3.5% | 3.5% |
1300~1399 | 2.8% | 2.8% | 2.8% |
1400~1499 | 2.3% | 2.3% | 2.3% |
1500~1599 | 2.0% | 1.9% | 2.0% |
1600~1699 | 1.8% | 1.7% | 1.7% |
1700~1799 | 1.6% | 1.7% | 1.6% |
1800~1899 | 1.5% | 1.5% | 1.5% |
1900~1999 | 1.4% | 1.3% | 1.3% |
2000~2099 | 1.2% | 1.2% | 1.2% |
2100~2199 | 1.0% | 1.0% | 1.0% |
2200~2299 | 0.5% | 0.4% | 0.4% |
2300~2399 | 0.3% | 0.3% | 0.3% |
2400 | 7.6% | 7.6% | 7.8% |
差枚 | 設定4 | 設定5 | 設定6 |
100~199 | 0.3% | 0.3% | 0.3% |
200~299 | 7.6% | 7.3% | 7.1% |
300~399 | 10.4% | 10.2% | 10.0% |
400~499 | 7.3% | 7.4% | 7.2% |
500~599 | 7.6% | 7.5% | 7.5% |
600~699 | 7.6% | 7.6% | 7.5% |
700~799 | 7.5% | 7.6% | 7.8% |
800~899 | 6.4% | 6.5% | 6.6% |
900~999 | 7.3% | 7.5% | 7.7% |
1000~1099 | 6.0% | 6.1% | 6.2% |
1100~1199 | 4.6% | 4.6% | 4.8% |
1200~1299 | 3.6% | 3.7% | 3.7% |
1300~1399 | 2.8% | 2.9% | 2.9% |
1400~1499 | 2.3% | 2.4% | 2.3% |
1500~1599 | 1.9% | 1.9% | 1.9% |
1600~1699 | 1.7% | 1.7% | 1.7% |
1700~1799 | 1.6% | 1.5% | 1.5% |
1800~1899 | 1.4% | 1.3% | 1.3% |
1900~1999 | 1.3% | 1.2% | 1.2% |
2000~2099 | 1.1% | 1.1% | 1.1% |
2100~2199 | 0.9% | 0.9% | 0.9% |
2200~2299 | 0.4% | 0.3% | 0.3% |
2300~2399 | 0.3% | 0.2% | 0.2% |
2400 | 8.1% | 8.3% | 8.5% |
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